![]() In the arcade days, that was done by design to keep you putting in more quarters, and later on to add length to how long it took you to beat a game. Usually, but not always, the final boss would be something like your prize for managing to reach them.īoss fights originally just had to be hard. Eventually, boss fights were expanded so that a game would present you with multiple bosses along the way. These served as final challenges to the game, acting as the wall between you and ultimate victory, and were meant to test your skills in one final assault. In the early days, you could compete against another person or the game itself, but it took a while for actual bosses to be introduced. ![]() Bosses weren’t always a thing in video games. ![]() Like the icing on a cake or the cherry on your sundae, a great boss fight can turn a good game into an unforgettable experience.
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